Posts Tagged ‘Several’


Rockstar Games working on Max Payne 3 and an exclusive PS3?

Thursday, August 28th, 2008

Rockstar Games working on Max Payne 3 and an exclusive PS3?,Several, Warnings, Pc, Ps3 ,Xbox 360, Action, Nintendo Wii,games

The magazine EGM and the site 1Up reported that if confirmed would be a real bomb: Rockstar Games would have two internal team working on Max Payne 3 and an unspecified exclusive PS3. In the third adventure of Max Payne starebbero working in that of Toronto, where study has already been developed The Warriors, based on the homonymous game film of 1979.

I would remind you that despite having been created by Remedy, the intellectual property of Max Payne belongs precisely Rockstar since 2002. The other news, not less, would see no less than Rockstar North (the development team of Grand Theft Auto IV) to work on a PS3 exclusive, which however do not know practically nothing.

Via.

PSP-3000: yet on the new LCD

Saturday, August 23rd, 2008

PSP-3000: yet on the new LCD,Several, PSP, Video and Trailer

The image you see is a picture taken by Famitsu to demonstrate the new potential of the LCD that will equip the new version of PSP, known as PSP-3000. As there had already reported yesterday, the new screen has a range of colors twice as wide, five times the contrast and half the latency video, plus a new anti-system. PSP-3000 will be marketed in Europe by October. After the break, the movie is submitted to the Games Convention 2008.

All Points Bulletin: explained the absence all’E3, new details on beta

Thursday, August 14th, 2008

All Points Bulletin: explained the absence all\'E3, new details on beta,Several, PC, MMORPG,Xbox 360,game

“If we had continued the relationship with our publisher Webzen, the presence of All Points Bulletin all’E3 would have been really exciting,” says Tony Harman, president of Realtime Worlds. The promising “guard and thieves MMO” All Points Bulletin has missed the appointment of Los Angeles, leaving many players with the bitter taste in the mouth. The material shown some months ago had allowed a glimpse of enormous potential.

“Given that we re-acquired the rights to APB few months ago and we had a very important funding to ensure the future of the game continues Harman’ el’occasione dell’E3 was not the most appropriate to show something. In any case we are all very pleased with the progress of APB, and with the new funds can invest more heavily on the development.

The Godfather II are the first details

Friday, August 8th, 2008

The Godfather II are the first details,Several, Xbox 360, Action,game

From the magazine Xbox World 360 emerge first interesting details about the second chapter in the series dedicated to the famous film of Francis Ford Coppola, The Godfather.

These news pointing to stress that this innovation will lead the second episode, taking distances from the classic “clone of Grand Theft Auto” and putting themselves beyond the simple classifications of role play or strategic - although providing components for both types .

The premises, indeed, seem to be really appealing: three cities (Miami, Havana and New York), timing relative to the years’60, twelve different types of people with whom you can characterize their virtual alter-ego, and more.

Bungie: we have much to learn from Call of Duty 4

Thursday, August 7th, 2008

Bungie: we have much to learn from Call of Duty 4,Several, Opinions,Interviews,game

Damian Isla, Programmer Head of Section IA in Bungie, expressed lusinghiera decidedly against the title feather Infinity Ward, Call of Duty 4: Modern Warfare. Worthy of note, in particular, is the statement that Bungie may consider a lot to learn from this game.

According to Isla, Call of Duty 4 enjoys a solid single mode, the result of an excellent screenplay mixed elements truly innovative, such as to keep its users glued to offer an exceptional experience. It commends, therefore, the ability of the developers put in every element of the mosaic.

This is the element that, in its view, came slightly lacking during the series of Halo: the fact that many videogiocatori have not lived “full” this experience, or at least not in so far as Bungie had expected.

After months and months of superfluous breath, I dare say that certain exits certainly show a greater lucidity compared to the many “faithful” who have always defended a sword Master Chief is taken to party.

Sony: the imminent announcement of a large exclusive?

Thursday, July 24th, 2008

PlayStation Lifestyle lists it as a new imminent announcement by Sony on a big exclusive , even fixing a date for next August 3. According to reports from blog, which promises new clues Saturday, July 26, not deal nor an FPS, nor an RPG, or a new Twisted Metal, leaving the suspicion falling on the new effort of Team ICO, team development Shadow of the Colossus and, indeed, ICO.

There is no shadow of doubt that if it were to actually be announced a new job Team ICO is certainly an exclusive with flakes, which can obscure Killzone 2, MAG and inFAMOUS as always reported on PlayStationLifestyle.

Nothing Alan Wake at the Tokyo Game Show this year

Wednesday, July 23rd, 2008

Nothing Alan Wake at the Tokyo Game Show this year, Several ,PC, Xbox 36,0 Action,game

It is not even past one week the announcement of the suspected presence of Alan Wake at the Tokyo Game Show 08, which Remedy has already denied the whole thing.

Indeed, Markus Maki spoke on the official forum of the game, making it clear that the competition from Microsoft related all’edizione of 2007 and that the winner has already had occasion to give a look at little material available at the time.

About the apparent misunderstanding he added:

We are sorry for any confusion and to the probable bitterness, but this offer did not concern the possibility that Alan Wake was shown at TGS 2008. Among other things, the Remedy team has just returned from a few days of vacation, then we have not had time to discuss with Microsoft about an imminent opportunity in which to show the game.

So what now seems un’interminabile Odyssey seems not want to succumb to its yield: the aura of mystery created around this title becomes increasingly dense and then, even more than the genre to which it belongs would assume.

[E3 08] Xbox Live Primetime and the new 360 dashboard into a movie

Thursday, July 17th, 2008

In this video presentation from Microsoft dell’E3 2008 are shown all the features of the new dashboard that will arrive on Xbox 360, introducing the now famous avatar in 3D.

Steve Willett, head of project Xbox Live, explains all the different functions as they appear on screen. We note the rather radical changes, which could concern all users loyal to the (already excellent) interface.

In the movie we can see clearly the new Xbox Live Primetime, infrastructure that will host several games borrowed from television quiz. The first, easily recognizable in the pictures, is 1 against 100, presented in Italy by Amadeus with the name The Wall (or something like that, I apologise).

Xbox 360: cutting prices and new model from 60 GB

Sunday, July 13th, 2008

Xbox 360: cutting prices and new model from 60 GB, Several ,Xbox 360,Hardware,game

Now is official Microsoft will replace the Pro 20 GB of its Xbox 360, with that from 60 GB. The distribution of new consoles will be around August, while the price will be 349 Dollars.

The old models from 20 GB, however, will be sold while stocks last at a price of 299 dollars. It important to stress that these new versions differ from old only in terms of capacity dell’Hard Disk, for the remainder of the content will remain the same.

At this point, once exhausted the old stocks, prospetterebbe a situation in which versions of Xbox 360 will have three Arcade (without Hard Disk course) to 279 Dollars, the Pro 60 GB to 349 Dollars el Elite from 120 GB to 449 Dollars.

Diablo III: Blizzard for the console is possible

Saturday, July 5th, 2008

 Diablo III: Blizzard for the console \"is possible\", Several, Warnings, Pc ,RPG ,Ps3, Xbox 360, Action, Mac Os, Nintendo Wii

After the statements of recent days of an employee Vivendi on the possible publication of Diablo III also on the console, the topic again in the limelight, a sign that something obviously aumma aumma bubbles in the pot.

A talk is Rob pardon of Blizzard, which in the preview of the game published by Eurogamer says as theoretically possible conversion dell’attesissimo game for console.

I think it is theoretically possible. Would require some changes in the controls that I think we should do… but probably of all our titles, is the most oriented console.

What can we say: the possibility of seeing serious about a console version of Diablo III takes increasingly foot, hoping for Blizzard that can at least put aside the recent controversy about the game.

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